- Game master was reactive
- Good atmosphere
- Easy to access, central location
- We could hear people from outside
- Very little technology used
- Host doesn't speak French
After seeing a lot of good reviews on Tripadvisor, we decided to test this escape room. The second experience in Brussels was a lot better than the first room we visited, and a bit harder also since we didn’t escape. Actually I am writing this from the room still, since the owner didn’t find the key anymore.
As described on the Quarantine Liveescapegames.be website:
“An abandoned cellar appears in front of you. When you enter only darkness greets you. This is a restricted area and do you wanna come in? Don’t forget once you are in you can not just walk away. We’ll lock the door behind you. All you need to succeed is your cold blood. Even if you work together, the time is working against you… so you better keep one eye on the clock, you’ve got 60 minutes to find the cure against the zombies and save yourselves!” Quarantine Brussels
Games and puzzles
The game is a linear one with puzzles to be solved one after another and is taking place in a basement mostly in the dark. Good thing that you will be given a flashlight to navigate the underground space.
Puzzles are very well done with some original ones and most of them handmade. Although there are locks involved, somehow this theme manages to go very well with the raw props involved. There are many puzzles that need a lot of attention there are different tricks that can send the players towards fake game paths.
There is a little bit of technology used, and there are several puzzles that demand dexterity. Good use of the environment and the given tools will get you through the puzzles and if not, the Game Master will help you with a hint.
There are different puzzle types that test the following skills: dexterity, logic, eyesight, team-work and of course test your feelings (scare for the most part).
The atmosphere and design
The basement is more or less unchanged from the original house or at least it seems so. It uses the fact that it’s played in the dark to generate the feeling of claustrophobia, pressure and a good old fashioned horror atmosphere.
Hint system is through a walkie-talkie, and the Game Master is watching your every move.
The room is playable in teams of minimum 3 and a maximum of 6.
Quarantine is located on the same street with other escape room providers, easily accessible by public transport.
Reception are is basically nonexistent.
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